Archers are swift characters capable of attacking enemies from afar with a bow and arrow. Archers are capable of flying, shooting multiple targets, using magical defenses and reeping their enemies at range. Because of this they excel as hunters and power levelers. Archers are a vital key to keeping commerce alive and helping level water Taoist and other characters.
Skill Name Skill Level Char Level Arrow Cost per shot Damage Range Char Level for Upgrading
Scatter  Elementary 23 2 (arrow+bow)*50% Sector 32
1 32 2 (arrow+bow)*55% Sector 48
2 48 2 (arrow+bow)*60% Sector 54
3 54 3 (arrow+bow)*65% Sector 66
4 66 3 (arrow+bow)*68% Sector 72
5 72 3 (arrow+bow)*72% Sector Fixed
Skill Name Skill Level Char Level

Cost per shot

Damage Char Level for Upgrading
Rapid Fire Elementary 46 Stamina, 2 arrows (arrow+bow)*150%, 2 shots at a time 56
1 56 Stamina, 2 arrows (arrow+bow)*180%, 3 shots at a time 68
2 68 Stamina, 3 arrows (arrow+bow)*210%, 4 shots at a time 78
3 78 Stamina, 3 arrows (arrow+bow)*240%, 5 shots at a time 88
4 88 Stamina, 4 arrows (arrow+bow)*270%, 6 shots at a time 98
5 98 Stamina, 5 arrows (arrow+bow)*300%, 7 shots at a time Fixed
Skill Name Skill Level Char Level

Cost per shot

Damage Char Level for Upgrading
Rapid Fire Elementary 46 Stamina, 2 arrows (arrow+bow)*150%, 2 shots at a time 56
1 56 Stamina, 2 arrows (arrow+bow)*180%, 3 shots at a time 68
2 68 Stamina, 3 arrows (arrow+bow)*210%, 4 shots at a time 78
3 78
Skill Name Skill Level Char Level Arrow Cost per shot

Damage Char Level for Upgrading
Intensify Elementary 71 1 (arrow+bow)*200% 83
1 83 1 (arrow+bow)*250% 93
2 93 1 (arrow+bow)*300% 104
3 104 1 (arrow+bow)*350% Fixed
XP Skills Cost Char Level Effect Note
Elementary Fly XP 15 Fly for 40 seconds, dodge physical damage None
Arrow Rain XP 70 (arrow+bow)*100% Sector attack